The “I Need A Break” Tuscany Roadtrip
After many hours of screaming, punching the wall and frustration I managed to finish my second project. You know the one who caused the "No Posts" on dedeismus ;) So what ...
Rest In Peace Dio
A very sad time for us who love and allways will love Ronnie James Dio! Yesterday a stomach cancer took a one of a kind voice from us! Not fair! ...
Luke… Je Ne Serai Pas Ton Père!
Mark my words... I will not be your father! Vader Condom... all I can say is waka waka waka :) Luke, I am your father... NOT! via geekologie
The Photographer Halo
I don't know what to say ;) I don't like festival photographers, they always catch me when I'm kinda not myself, get it? Duh! Drunk... Helloooooo?! So what do I do, ...
Rekill Needs Facebook Fans

Indie sci-fi graphic novel game?! They had me on sci-fi ;)
This social network project sounds good and is sure worth to become a fan.
I support anything that stands against The Man... Damn The Man!
Animation, video games, films – they all cost a lot of money to create. That’s why studios
are likely to invest the majority of their resources in battle tested franchises and remakes,
rather than rolling the dice on new material. And to be honest, we don’t blame them.
They go with the safest bet the same way we would if we were investing millions of
our own dollars. In other words, before we would invest in a new project like Rekill,
we would need to know that there was a viable market for it. That’s what social
viability does. Rather than fighting against the studios’ urge to play it safe, it uses
social networks (in this case, primarily Facebook) to demonstrate that new projects
are just as viable as remakes or 50+ year old comics - rekill
via whokilledbambi
posted by dede
About dede: me fail english that's unpossible...
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